How Cricket Scoring Works: Runs, Extras, Wickets and Run Rate
Understand how runs are scored in cricket, what counts as an extra, how wickets fall, and how run rate and required run rate are calculated.
Basics · 7 min read · Updated July 21, 2026
Cricket’s scoring can look mysterious at first, but the logic is simple once you break it down. This guide explains exactly how teams pile up runs, how those runs are lost, and how commentators arrive at figures like "run rate" and "required run rate".
Scoring runs off the bat
The batting side scores runs, and the fielding side tries to limit them while taking wickets. When a batter hits the ball, the two batters can run between the wickets. Each completed length of the pitch is worth one run.
- Hitting the ball to the boundary along the ground scores four runs.
- Clearing the boundary on the full (without bouncing) scores six runs.
- Batters can also run 1, 2, or 3 by physically running between the wickets.
Extras: runs without hitting the ball
Some runs are awarded to the batting team even when the batter does not score them directly. These are called extras.
- Wide — a delivery too far from the batter to hit; one run to the batting side and the ball is re-bowled.
- No-ball — an illegal delivery (for example, overstepping the crease); one run plus, in many formats, a free hit.
- Bye — runs taken when the ball passes the batter without touching bat or body.
- Leg bye — runs taken when the ball hits the batter’s body (not the bat) and they run.
How wickets fall
A team has ten wickets to lose. When ten batters are out, the innings ends. The most common ways to be dismissed are:
- Bowled — the ball hits the stumps.
- Caught — a fielder catches the ball on the full after it touches the bat.
- Leg Before Wicket (LBW) — the ball would have hit the stumps but struck the batter’s pad first.
- Run out — the stumps are broken while the batters are attempting a run and out of their ground.
- Stumped — the wicketkeeper breaks the stumps while the batter is out of the crease.
Reading the scoreline
A cricket score is usually written as runs and wickets. For example, "180/4" means 180 runs for the loss of 4 wickets. In some countries the order is reversed (4/180), but the meaning is identical.
Run rate and required run rate
Run rate (RR) is the average number of runs scored per over. It is calculated by dividing total runs by the number of overs faced. If a team has scored 90 runs in 15 overs, the run rate is 6.0.
Required run rate (RRR) applies to the team batting second. It is the number of runs per over the chasing team needs to win, calculated by dividing the runs still needed by the overs remaining. A rising required run rate signals mounting pressure on the batting side.
Net run rate (NRR)
In league tournaments, teams level on points are often separated by net run rate. NRR subtracts the run rate a team concedes from the run rate it scores across the tournament. A higher NRR is better and can be the difference between qualifying and going home.
With these building blocks — runs, extras, wickets, and rates — you can follow the ebb and flow of any match and understand exactly why a game is drifting one way or the other.